
Top Down – Rogue-like Engine (WebGL Demo)
🎮 Playable WebGL Demo
This is a fully playable WebGL demo built with Top Down – Rogue-like Engine.
It showcases core gameplay systems and an Editor-driven workflow for building top-down shooters and roguelikes.
🕹️ What you can try
- Weapon System
Spread, multi-shot, recoil, and bullet-hell firing patterns
- AI Behavior
State-based logic, combat reactions, and enemy decision-making
- Loot & Drops
Pickups, random rewards, and drop logic
- Camera Effects
Screen shake, zoom, and hit feedback
- Fast-paced combat loop
Designed for roguelike gameplay
🛠️ About the Engine
Top Down – Rogue-like Engine is a modular Unity framework built around Scriptable Objects and custom Editor tools.
- Configure gameplay directly in the Inspector
- Prototype faster using ready-to-use prefabs
- Extend weapons, AI, items, and effects without rewriting core logic
👤 Who is this demo for?
- Indie developers building top-down shooters
- Roguelike and bullet-hell prototypes
- Unity developers who want Editor-driven game systems
⭐ Feedback
If you enjoyed the demo or are considering using the engine, your feedback is highly appreciated. Comments and suggestions help improve the engine and shape future updates.






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