🎮 Playable WebGL Demo

This is a fully playable WebGL demo built with Top Down – Rogue-like Engine.

It showcases core gameplay systems and an Editor-driven workflow for building top-down shooters and roguelikes.


🕹️ What you can try

  • Weapon System
    Spread, multi-shot, recoil, and bullet-hell firing patterns
  • AI Behavior
    State-based logic, combat reactions, and enemy decision-making
  • Loot & Drops
    Pickups, random rewards, and drop logic
  • Camera Effects
    Screen shake, zoom, and hit feedback
  • Fast-paced combat loop
    Designed for roguelike gameplay

🛠️ About the Engine

Top Down – Rogue-like Engine is a modular Unity framework built around Scriptable Objects and custom Editor tools.

  • Configure gameplay directly in the Inspector
  • Prototype faster using ready-to-use prefabs
  • Extend weapons, AI, items, and effects without rewriting core logic

👤 Who is this demo for?

  • Indie developers building top-down shooters
  • Roguelike and bullet-hell prototypes
  • Unity developers who want Editor-driven game systems

Gameplay screenshot


⭐ Feedback

If you enjoyed the demo or are considering using the engine, your feedback is highly appreciated. Comments and suggestions help improve the engine and shape future updates.

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